2.0.0: slug-based quests, scenarios and offers; environment carried by the token; regenerated models
Claude-Session: https://claude.ai/code/session_01SMCvdwDmuxoaqGgvGBLk1V
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@@ -14,8 +14,8 @@ public class AddBattlePassXpRequest
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[JsonProperty("runId")]
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public string? RunId { get; set; }
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[JsonProperty("scenarioId")]
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public string? ScenarioId { get; set; }
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[JsonProperty("scenarioSlug")]
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public string? ScenarioSlug { get; set; }
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[JsonProperty("source")]
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public string? Source { get; set; }
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@@ -14,8 +14,8 @@ public class ClaimBattlePassRewardRequest
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[JsonProperty("runId")]
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public string? RunId { get; set; }
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[JsonProperty("scenarioId")]
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public string? ScenarioId { get; set; }
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[JsonProperty("scenarioSlug")]
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public string? ScenarioSlug { get; set; }
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[JsonProperty("track")]
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public string? Track { get; set; }
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@@ -8,7 +8,7 @@ public class GetBattlePassProgressRequest
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[JsonProperty("nodeId")]
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public string? NodeId { get; set; }
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[JsonProperty("scenarioId")]
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public string? ScenarioId { get; set; }
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[JsonProperty("scenarioSlug")]
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public string? ScenarioSlug { get; set; }
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}
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@@ -14,7 +14,7 @@ public class PurchaseBattlePassPremiumRequest
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[JsonProperty("runId")]
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public string? RunId { get; set; }
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[JsonProperty("scenarioId")]
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public string? ScenarioId { get; set; }
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[JsonProperty("scenarioSlug")]
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public string? ScenarioSlug { get; set; }
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}
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