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using System;
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using System.Threading;
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using System.Threading.Tasks;
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using RudderSdk.Core.Models.Auth;
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namespace RudderSdk.Core;
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/// <summary>
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/// Authentication: device login, explicit token refresh and logout.
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/// Token refresh also happens automatically — see <see cref="RudderClient"/>.
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/// </summary>
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public sealed class AuthService
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{
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private readonly RudderClient _client;
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internal AuthService(RudderClient client) => _client = client;
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/// <summary>
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/// Raised when the session state flips: after a successful login
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/// (<see cref="RudderAuthState.SignedIn"/>) and after logout or a failed
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/// token refresh (<see cref="RudderAuthState.SignedOut"/>).
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/// </summary>
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public event Action<RudderAuthState>? AuthStateChanged;
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/// <summary>
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/// Signs the player in with the device identifier. The returned token pair
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/// is stored in the configured token store.
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/// </summary>
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public async Task<LoginViaDeviceResponse> LoginWithDeviceAsync(
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string region,
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string language,
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string? nickname = null,
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CancellationToken cancellationToken = default)
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{
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var response = await _client.SendAsync<LoginViaDeviceRequest, LoginViaDeviceResponse>(
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"POST",
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"/sdk/v1/authorization/device",
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new LoginViaDeviceRequest
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{
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Key = _client.ProjectKey,
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DeviceId = _client.DeviceIdProvider.DeviceId,
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Region = region,
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Language = language,
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Nickname = nickname!
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},
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cancellationToken).ConfigureAwait(false);
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if (response == null || string.IsNullOrEmpty(response.AccessToken) || string.IsNullOrEmpty(response.RefreshToken))
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throw new InvalidOperationException("The server returned an incomplete session.");
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_client.TokenStore.SaveTokens(response.AccessToken, response.RefreshToken);
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NotifySignedIn();
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return response;
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}
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/// <summary>
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/// Exchanges the stored refresh token for a new token pair. Concurrent
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/// callers share one refresh request. Returns false when the session could
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/// not be renewed; the stored tokens are cleared in that case.
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/// </summary>
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public Task<bool> RefreshAsync() => _client.RefreshTokensAsync();
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/// <summary>Drops the stored session.</summary>
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public void Logout()
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{
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_client.TokenStore.Clear();
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NotifySignedOut();
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}
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internal void NotifySignedIn() => AuthStateChanged?.Invoke(RudderAuthState.SignedIn);
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internal void NotifySignedOut() => AuthStateChanged?.Invoke(RudderAuthState.SignedOut);
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}
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