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rudder
2026-08-12 14:04:55 +03:00
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using System;
using System.Threading;
using System.Threading.Tasks;
using RudderSdk.Core.Models.BattlePass;
namespace RudderSdk.Core;
/// <summary>
/// Battle pass progress and rewards. The simple overloads target the project's
/// default battle pass; the request-based overloads carry the scenario node
/// context and are used by the scenario runtime.
/// </summary>
public sealed class BattlePassService
{
/// <summary>Free reward track, see <see cref="ClaimRewardAsync(int, string, CancellationToken)"/>.</summary>
public const string TrackFree = "free";
/// <summary>Premium reward track, see <see cref="ClaimRewardAsync(int, string, CancellationToken)"/>.</summary>
public const string TrackPremium = "premium";
private readonly RudderClient _client;
internal BattlePassService(RudderClient client) => _client = client;
/// <summary>Reads current progress: xp, level, premium ownership, claimed tiers.</summary>
public Task<GetBattlePassProgressResponse> GetProgressAsync(CancellationToken cancellationToken = default)
=> GetProgressAsync(new GetBattlePassProgressRequest(), cancellationToken);
/// <summary>Credits xp and returns the new xp/level and level-up flags.</summary>
public Task<AddBattlePassXpResponse> AddXpAsync(long amount, CancellationToken cancellationToken = default)
=> AddXpAsync(new AddBattlePassXpRequest { Amount = amount }, cancellationToken);
/// <summary>
/// Claims a tier reward at a reached level (idempotent server-side).
/// <paramref name="track"/> is <see cref="TrackFree"/> or <see cref="TrackPremium"/>.
/// </summary>
public Task<ClaimBattlePassRewardResponse> ClaimRewardAsync(int level, string track, CancellationToken cancellationToken = default)
=> ClaimRewardAsync(new ClaimBattlePassRewardRequest { Level = level, Track = track }, cancellationToken);
/// <summary>
/// Purchases the premium track (charges the wallet). When
/// <paramref name="idempotencyKey"/> is null, a random one is generated.
/// </summary>
public Task<PurchaseBattlePassPremiumResponse> PurchasePremiumAsync(string? idempotencyKey = null, CancellationToken cancellationToken = default)
=> PurchasePremiumAsync(new PurchaseBattlePassPremiumRequest
{
IdempotencyKey = idempotencyKey ?? Guid.NewGuid().ToString()
}, cancellationToken);
internal Task<GetBattlePassProgressResponse> GetProgressAsync(GetBattlePassProgressRequest request, CancellationToken cancellationToken = default)
=> _client.SendAsync<GetBattlePassProgressRequest, GetBattlePassProgressResponse>(
"POST",
"/sdk/v1/battlepass/progress",
request,
cancellationToken);
internal Task<AddBattlePassXpResponse> AddXpAsync(AddBattlePassXpRequest request, CancellationToken cancellationToken = default)
=> _client.SendAsync<AddBattlePassXpRequest, AddBattlePassXpResponse>(
"POST",
"/sdk/v1/battlepass/xp",
request,
cancellationToken);
internal Task<ClaimBattlePassRewardResponse> ClaimRewardAsync(ClaimBattlePassRewardRequest request, CancellationToken cancellationToken = default)
=> _client.SendAsync<ClaimBattlePassRewardRequest, ClaimBattlePassRewardResponse>(
"POST",
"/sdk/v1/battlepass/claim",
request,
cancellationToken);
internal Task<PurchaseBattlePassPremiumResponse> PurchasePremiumAsync(PurchaseBattlePassPremiumRequest request, CancellationToken cancellationToken = default)
=> _client.SendAsync<PurchaseBattlePassPremiumRequest, PurchaseBattlePassPremiumResponse>(
"POST",
"/sdk/v1/battlepass/premium",
request,
cancellationToken);
}