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namespace RudderSdk.Core;
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public sealed partial class ScenarioService
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{
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private const string NotificationNode = "notification";
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private const string StoreNode = "store";
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private const string WaitNode = "wait";
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private const string RemoteConfigOverrideNode = "remote_config_override";
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private const string QuestNode = "quest";
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private const string LeaderboardNode = "leaderboard";
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private const string BattlePassNode = "battlepass";
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private const string BattlePassLevelNode = "battlepass_level";
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}
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