namespace RudderSdk.Core; public sealed partial class ScenarioService { private const string NotificationNode = "notification"; private const string StoreNode = "store"; private const string WaitNode = "wait"; private const string RemoteConfigOverrideNode = "remote_config_override"; private const string QuestNode = "quest"; private const string LeaderboardNode = "leaderboard"; private const string BattlePassNode = "battlepass"; private const string BattlePassLevelNode = "battlepass_level"; }