namespace RudderSdk.Core;
/// Payload of .
public sealed class ScenarioCompletedEffect
{
internal ScenarioCompletedEffect(string runId, string scenarioSlug)
{
RunId = runId;
ScenarioSlug = scenarioSlug;
}
/// Server-issued run id.
public string RunId { get; }
/// Scenario id.
public string ScenarioSlug { get; }
}