v0.5.0: batch-first API, player/leaderboard handles, unified naming, Storage is global project storage, catalog list methods
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This commit is contained in:
edmand46
2026-08-26 18:30:28 +03:00
parent db1223c195
commit ef5bbe2df2
60 changed files with 1066 additions and 258 deletions
+153 -6
View File
@@ -39,15 +39,162 @@ if err != nil {
}
players, err := client.Players.List(ctx, rudder.ListPlayersParameters{Limit: 100})
entries, err := client.Leaderboards.ListEntries(ctx, "weekly")
wallet, err := client.Wallet.Adjust(ctx, playerID, rudder.AdjustWalletParameters{
CurrencyCode: "coins",
Amount: 100,
Reason: "compensation",
})
metrics, err := client.Metrics.Get(ctx)
```
## Handles
`client.Player(id)` и `client.Leaderboard(slug)` создают handle без
HTTP-запроса. Handles — сахар над batch-методами сервисов: каждая операция
отправляет batch из одного элемента с подставленным playerID/slug.
```go
player := client.Player("p1")
wallet, err := player.Wallet().Adjust(ctx, rudder.AdjustPlayerWalletParameters{
IdempotencyKey: "grant-001",
CurrencyCode: "coins",
Amount: 100,
Reason: "compensation",
})
history, err := player.Wallet().History(ctx, rudder.WalletHistoryParameters{Limit: 50})
item, err := player.Inventory().Adjust(ctx, rudder.AdjustPlayerInventoryParameters{
Slug: "sword",
Amount: 1,
Reason: "quest reward",
})
inventory, err := player.Inventory().List(ctx, rudder.ListInventoryParameters{Limit: 50})
storage, err := player.Storage().Get(ctx, "settings")
updated, err := player.Storage().Upsert(ctx, rudder.UpsertPlayerStorageParameters{
Type: "settings",
Data: `{"lang":"ru"}`,
})
err = player.Storage().Delete(ctx, rudder.DeletePlayerStorageParameters{Type: "settings"})
quests, err := player.Quests().List(ctx)
err = player.Quests().Reset(ctx, rudder.PlayerQuestParameters{QuestID: "daily-1"})
// ForceComplete и ForceClaim — аналогично
updatedPlayer, err := player.Update(ctx, rudder.UpdatePlayerParameters{Nickname: "Neo"})
banned, err := player.Ban(ctx, rudder.BanPlayerParameters{
Reason: "cheating",
BannedUntil: "2030-01-01T00:00:00Z",
})
unbanned, err := player.Unban(ctx, "")
err = player.Delete(ctx, "")
board := client.Leaderboard("weekly")
entries, err := board.List(ctx, rudder.ListLeaderboardEntriesParameters{Limit: 100})
// entries.Entries []models.RankEntry, entries.NextCursor
entry, err := board.Get(ctx, "p1") // *models.RankEntry с rank
around, err := board.GetAround(ctx, "p1", 10) // []models.RankEntry вокруг игрока
err = board.Submit(ctx, []models.BatchLeaderboardEntry{{PlayerID: "p1", Score: 1500}})
err = board.Update(ctx, []models.BatchLeaderboardEntry{{PlayerID: "p1", Score: 1600}})
err = board.Delete(ctx, []string{"p1", "p2"})
```
## Batch-first API
Все мутирующие операции верхнего уровня — batch-only: тело
`{idempotencyKey?, items:[...]}` (`playerId` внутри элементов), до 100
элементов, all-or-nothing в одной транзакции, один idempotency key на батч.
```go
wallets, err := client.Wallet.Adjust(ctx, rudder.AdjustWalletParameters{
IdempotencyKey: "grant-001",
Items: []models.BatchAdjustPlayerWalletsItem{
{PlayerID: "p1", CurrencyCode: "coins", Amount: 100, Reason: "compensation"},
{PlayerID: "p2", CurrencyCode: "coins", Amount: 100, Reason: "compensation"},
},
})
items, err := client.Inventory.Adjust(ctx, rudder.AdjustInventoryParameters{
Items: []models.BatchAdjustPlayerInventoryItemsItem{
{PlayerID: "p1", Slug: "sword", Amount: 1, Reason: "quest reward"},
},
})
updated, err := client.Players.Update(ctx, rudder.UpdatePlayersParameters{
Items: []models.BatchUpdatePlayersItem{
{PlayerID: "p1", Nickname: "Neo"},
},
})
banned, err := client.Players.Ban(ctx, rudder.BanPlayersParameters{
Items: []models.BatchBanPlayersItem{
{PlayerID: "p2", Reason: "cheating", BannedUntil: "2030-01-01T00:00:00Z"},
},
})
unbanned, err := client.Players.Unban(ctx, rudder.UnbanPlayersParameters{
Items: []models.BatchPlayerItem{{PlayerID: "p2"}},
})
err = client.Players.Delete(ctx, rudder.DeletePlayersParameters{
Items: []models.BatchPlayerItem{{PlayerID: "p3"}},
})
err = client.Quests.Reset(ctx, rudder.ResetPlayerQuestsParameters{
Items: []models.BatchPlayerQuestsItem{
{PlayerID: "p1", QuestID: "daily-1"},
},
})
// ForceComplete и ForceClaim — аналогично
err = client.Leaderboards.Submit(ctx, "weekly", []models.BatchLeaderboardEntry{
{PlayerID: "p1", Score: 1500},
})
// Update и Delete — аналогично
err = client.Storage.Upsert(ctx, rudder.UpsertStorageParameters{
Items: []models.AdminProjectStorageItem{
{Type: "config", Data: `{"event":"x2"}`},
},
})
err = client.Storage.Delete(ctx, rudder.DeleteStorageParameters{
Types: []string{"config"},
})
```
## Каталоги и read-операции
Курсорная пагинация: передавайте `Limit`/`Cursor`, следующую страницу
запрашивайте по `NextCursor` из ответа.
```go
boards, err := client.Leaderboards.List(ctx, rudder.ListLeaderboardsParameters{Limit: 100})
// boards.Items []models.LeaderboardDefinition, boards.NextCursor
quests, err := client.Quests.List(ctx, rudder.ListQuestsParameters{
Status: &status, // "active" или "archived", optional
Limit: 100,
})
// quests.Items []models.QuestDefinition, quests.NextCursor
history, err := client.Wallet.History(ctx, playerID, rudder.WalletHistoryParameters{
Currency: &currency, // optional
Limit: 50,
})
// history.Entries []models.WalletAudit, history.NextCursor
inventory, err := client.Inventory.List(ctx, playerID, rudder.ListInventoryParameters{
Limit: 50,
})
// inventory.Items []models.InventoryItem, inventory.NextCursor
storage, err := client.Storage.List(ctx, rudder.ListStorageParameters{
Limit: 100,
Search: "config", // optional
})
item, err := client.Storage.Get(ctx, "config")
```
## Ошибки
```go