v0.5.0: batch-first API, player/leaderboard handles, unified naming, Storage is global project storage, catalog list methods
CI / build (push) Successful in 49s

This commit is contained in:
edmand46
2026-08-26 18:30:28 +03:00
parent db1223c195
commit ef5bbe2df2
60 changed files with 1066 additions and 258 deletions
+28 -10
View File
@@ -4,6 +4,7 @@ import (
"context"
"net/http"
"net/url"
"strconv"
"hub.rudder.build/rudder/rudder-go-sdk/models"
)
@@ -13,22 +14,39 @@ type InventoryService struct {
}
type AdjustInventoryParameters struct {
Slug string
Amount int64
Reason string
IdempotencyKey string
Items []models.BatchAdjustPlayerInventoryItemsItem
}
func (s *InventoryService) Adjust(ctx context.Context, playerID string, parameters AdjustInventoryParameters) (*models.InventoryItem, error) {
body := models.AdjustPlayerInventoryItemRequest{
Slug: parameters.Slug,
Amount: parameters.Amount,
Reason: parameters.Reason,
func (s *InventoryService) Adjust(ctx context.Context, parameters AdjustInventoryParameters) ([]models.InventoryItem, error) {
body := models.BatchAdjustPlayerInventoryItemsRequest{
IdempotencyKey: parameters.IdempotencyKey,
Items: parameters.Items,
}
var response models.InventoryItem
if err := s.transport.do(ctx, http.MethodPost, "/players/"+url.PathEscape(playerID)+"/inventory/adjust", nil, body, &response); err != nil {
var response models.BatchAdjustPlayerInventoryItemsResponse
if err := s.transport.do(ctx, http.MethodPost, "/players/inventory/adjust", nil, body, &response); err != nil {
return nil, err
}
return response.Items, nil
}
type ListInventoryParameters struct {
Limit int
Cursor *string
}
func (s *InventoryService) List(ctx context.Context, playerID string, parameters ListInventoryParameters) (*models.GetPlayerInventoryResponse, error) {
query := url.Values{}
if parameters.Limit > 0 {
query.Set("limit", strconv.Itoa(parameters.Limit))
}
if parameters.Cursor != nil {
query.Set("cursor", *parameters.Cursor)
}
var response models.GetPlayerInventoryResponse
if err := s.transport.do(ctx, http.MethodGet, "/players/"+url.PathEscape(playerID)+"/inventory", query, nil, &response); err != nil {
return nil, err
}
return &response, nil