v0.5.0: batch-first API, player/leaderboard handles, unified naming, Storage is global project storage, catalog list methods
CI / build (push) Successful in 49s

This commit is contained in:
edmand46
2026-08-26 18:30:28 +03:00
parent db1223c195
commit ef5bbe2df2
60 changed files with 1066 additions and 258 deletions
+39
View File
@@ -0,0 +1,39 @@
package rudder
import (
"context"
"hub.rudder.build/rudder/rudder-go-sdk/models"
)
type PlayerWalletHandle struct {
playerID string
wallet *WalletService
}
type AdjustPlayerWalletParameters struct {
IdempotencyKey string
CurrencyCode string
Amount int64
Reason string
}
func (h *PlayerWalletHandle) Adjust(ctx context.Context, parameters AdjustPlayerWalletParameters) (*models.WalletDetails, error) {
wallets, err := h.wallet.Adjust(ctx, AdjustWalletParameters{
IdempotencyKey: parameters.IdempotencyKey,
Items: []models.BatchAdjustPlayerWalletsItem{{
PlayerID: h.playerID,
CurrencyCode: parameters.CurrencyCode,
Amount: parameters.Amount,
Reason: parameters.Reason,
}},
})
if err != nil {
return nil, err
}
return &wallets[0], nil
}
func (h *PlayerWalletHandle) History(ctx context.Context, parameters WalletHistoryParameters) (*models.GetWalletHistoryResponse, error) {
return h.wallet.History(ctx, h.playerID, parameters)
}