package rudder import ( "context" "net/http" "net/url" "strconv" "hub.rudder.build/rudder/rudder-go-sdk/models" ) type QuestsService struct { transport *transport } type ListQuestsParameters struct { Status *string Limit int Cursor *string } func (s *QuestsService) List(ctx context.Context, parameters ListQuestsParameters) (*QuestList, error) { query := url.Values{} if parameters.Status != nil { query.Set("status", *parameters.Status) } if parameters.Limit > 0 { query.Set("limit", strconv.Itoa(parameters.Limit)) } if parameters.Cursor != nil { query.Set("cursor", *parameters.Cursor) } var response QuestList if err := s.transport.do(ctx, http.MethodGet, "/quests", query, nil, &response); err != nil { return nil, err } return &response, nil } type PlayerQuestsParameters struct { IdempotencyKey string Items []PlayerQuestRef } func (s *QuestsService) Reset(ctx context.Context, parameters PlayerQuestsParameters) error { return s.postPlayerQuests(ctx, "/players/quests/reset", parameters) } func (s *QuestsService) ForceComplete(ctx context.Context, parameters PlayerQuestsParameters) error { return s.postPlayerQuests(ctx, "/players/quests/force-complete", parameters) } func (s *QuestsService) ForceClaim(ctx context.Context, parameters PlayerQuestsParameters) error { return s.postPlayerQuests(ctx, "/players/quests/force-claim", parameters) } func (s *QuestsService) postPlayerQuests(ctx context.Context, path string, parameters PlayerQuestsParameters) error { body := models.BatchPlayerQuestsRequest{ IdempotencyKey: parameters.IdempotencyKey, Items: parameters.Items, } return s.transport.do(ctx, http.MethodPost, path, nil, body, nil) }