chore: remove effects leftovers, dead SyncedState.set, add modules/resources skill refs
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@@ -2,6 +2,10 @@
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## Unreleased
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- Removed `client.effects`, the `Effects` / `EffectUnsubscribe` /
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`NotificationEffect` / `WaitEffect` / `ScenarioCompletedEffect` /
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`ScenarioFailedEffect` types, and the `onEffectError` client option. Nothing
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emitted effects since scenarios were removed.
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- `client.modules.call` resolves to `CallModuleFunctionClientResponse`, which
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carries only `result`. Console output, the kernel call log and `error` are
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no longer part of the player response; they stay on the platform dry run.
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