chore: remove effects leftovers, dead SyncedState.set, add modules/resources skill refs

This commit is contained in:
edmand46
2026-09-17 14:15:37 +03:00
parent 4ab406c5cd
commit 34c53bbb68
14 changed files with 89 additions and 208 deletions
+4
View File
@@ -2,6 +2,10 @@
## Unreleased
- Removed `client.effects`, the `Effects` / `EffectUnsubscribe` /
`NotificationEffect` / `WaitEffect` / `ScenarioCompletedEffect` /
`ScenarioFailedEffect` types, and the `onEffectError` client option. Nothing
emitted effects since scenarios were removed.
- `client.modules.call` resolves to `CallModuleFunctionClientResponse`, which
carries only `result`. Console output, the kernel call log and `error` are
no longer part of the player response; they stay on the platform dry run.