Slug-based scenarios, quests and offers per the environments contract; regenerated models; e2e seed passes environment to admin mirrors

Claude-Session: https://claude.ai/code/session_01SMCvdwDmuxoaqGgvGBLk1V
This commit is contained in:
edmand46
2026-09-06 21:44:54 +03:00
parent e863cc3bf7
commit a7401b534a
23 changed files with 127 additions and 115 deletions
+1 -1
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@@ -184,7 +184,7 @@ describe('lazy scenario runtime', () => {
return Promise.resolve(new Response(JSON.stringify({
effects: [{
runId: 'run-1',
scenarioId: 'scenario-1',
scenarioSlug: 'scenario-1',
nodeId: 'start',
type: 'notification',
data: { message: 'Welcome!' },
+6 -6
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@@ -88,7 +88,7 @@ describe('ScenarioService', () => {
});
}
if (path === '/sdk/v1/stores/starter') {
return jsonResponse({ slug: 'starter', name: 'Starter', offers: [{ id: 'pack_1', name: 'Pack' }] });
return jsonResponse({ slug: 'starter', name: 'Starter', offers: [{ id: 'pack_1', slug: 'pack-1', name: 'Pack' }] });
}
return jsonResponse({});
});
@@ -203,7 +203,7 @@ describe('ScenarioService', () => {
return url.includes('/sdk/v1/scenarios/callback');
});
expect(JSON.parse(callbackCall![1]!.body as string)).toEqual({
scenarioId: 'scenario-1',
scenarioSlug: 'scenario-1',
nodeId: 'n1',
handle: 'output',
runId: 'run-1',
@@ -227,7 +227,7 @@ describe('ScenarioService', () => {
expect(onCompleted).toHaveBeenCalledOnce();
expect(onCompleted.mock.calls[0][0]).toEqual({
runId: 'run-1',
scenarioId: 'scenario-1',
scenarioSlug: 'scenario-1',
});
expect(scenarios.isRunning).toBe(false);
});
@@ -359,10 +359,10 @@ describe('ScenarioService', () => {
return jsonResponse({
name: 'Starter',
slug: 'starter',
offers: [{ id: 'pack_1', name: 'Starter Pack' }],
offers: [{ id: 'pack_1', slug: 'pack-1', name: 'Starter Pack' }],
});
}
if (method === 'POST' && path === '/sdk/v1/stores/starter/offers/pack_1/purchase') {
if (method === 'POST' && path === '/sdk/v1/stores/starter/offers/pack-1/purchase') {
return jsonResponse({ success: true, purchaseId: 'purchase-1' });
}
return jsonResponse({});
@@ -387,7 +387,7 @@ describe('ScenarioService', () => {
return jsonResponse({ effects: [effect('store', { storeSlug: 'starter' })] });
}
if (path === '/sdk/v1/stores/starter') {
return jsonResponse({ slug: 'starter', offers: [{ id: 'pack_1' }] });
return jsonResponse({ slug: 'starter', offers: [{ id: 'pack_1', slug: 'pack-1' }] });
}
return jsonResponse({});
});
+1 -1
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@@ -82,7 +82,7 @@ export async function grantCurrency(
amount: number,
): Promise<void> {
await adminApi(artifact).post(
`/platform/v1/projects/${artifact.projectId}/players/wallet/adjust`,
`/platform/v1/projects/${artifact.projectId}/players/wallet/adjust?environment=${artifact.environment}`,
{ items: [{ playerId, currencyCode, amount, reason: 'e2e grant' }] },
);
}
+36 -30
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@@ -19,6 +19,7 @@ interface ReleaseResponse {
interface QuestResponse {
id: string;
slug: string;
name: string;
status: string;
objectives?: Array<{ id: string; metric: string; target: number }>;
@@ -28,10 +29,10 @@ interface QuestResponse {
interface StoreResponse {
id: string;
name: string;
slug?: string;
data?: { slug?: string };
slug: string;
offers?: Array<{
id: string;
slug: string;
name: string;
contents?: Array<{ itemId: string; amount: number }>;
}>;
@@ -176,18 +177,24 @@ export async function runSeed(
});
// 7. Store with a free offer and a paid (currency) offer with a purchase limit.
// The runtime resolves a store's slug from data.slug, and the CreateStore API has
// no slug field — so we set it via data.
// Stores and offers carry an authored slug that survives promotes.
const storeSlug = 'starter-shop';
const paidOfferSlug = 'gold-pack';
const store = await api.post<StoreResponse>(`${projPath}/stores${q}`, {
projectId: project.id,
environment: authoringEnv,
slug: storeSlug,
name: 'Starter Shop',
description: 'E2E shop',
data: { slug: storeSlug },
offers: [
{ name: 'Welcome Gift', contents: [{ itemId: item.id, amount: 10 }], price: { currency, amount: 0 } },
{
slug: 'welcome-gift',
name: 'Welcome Gift',
contents: [{ itemId: item.id, amount: 10 }],
price: { currency, amount: 0 },
},
{
slug: paidOfferSlug,
name: 'Gold Pack',
contents: [{ itemId: item.id, amount: 50 }],
price: { currency, amount: 100 },
@@ -196,20 +203,18 @@ export async function runSeed(
],
});
log(`store ${storeSlug} (${store.id}) with ${store.offers?.length ?? 0} offers`);
const paidOffer = store.offers?.find((o) => o.name === 'Gold Pack');
if (!paidOffer?.id) {
throw new Error('seeded paid offer did not return an id');
}
// 8. Global quest: buying the paid offer completes it; claim grants extra item reward.
const questName = 'Buy Gold Pack Quest';
const questObjectiveId = 'buy-gold-pack';
const questTarget = 1;
const questMetric = `purchase.offer:${paidOffer.id}`;
const questSlug = 'buy-gold-pack-quest';
const questMetric = `purchase.offer:${paidOfferSlug}`;
const questRewardAmount = 7;
const quest = await api.post<QuestResponse>(`${projPath}/quests${q}`, {
projectId: project.id,
environment: authoringEnv,
slug: questSlug,
name: questName,
objectives: [{ id: questObjectiveId, metric: questMetric, target: questTarget }],
rewards: [{ itemId: item.id, amount: questRewardAmount }],
@@ -220,9 +225,11 @@ export async function runSeed(
const startAt = new Date(ts - 3600_000).toISOString();
const endAt = new Date(ts + 365 * 24 * 3600_000).toISOString();
const scenarioEvent = 'session_start';
const scenarioSlug = 'onboarding';
const scenario = await api.post<{ id: string }>(`${projPath}/scenarios${q}`, {
projectId: project.id,
environment: authoringEnv,
slug: scenarioSlug,
name: 'Onboarding',
description: 'e2e onboarding',
startAt,
@@ -230,9 +237,8 @@ export async function runSeed(
});
// 10. Scenario flow (trigger -> notification -> rc override -> store -> condition -> notification).
await api.put(`${projPath}/scenarios/${scenario.id}`, {
await api.put(`${projPath}/scenarios/${scenario.id}?environment=${authoringEnv}`, {
projectId: project.id,
scenarioId: scenario.id,
flow: buildFlow(storeSlug),
});
log(`scenario ${scenario.id} flow set`);
@@ -245,15 +251,15 @@ export async function runSeed(
});
await pollRelease(api, projPath, runtimeEnv, release.id, log);
// Promotion re-creates every entity with fresh ids — read the prod ones back.
// Promotion upserts by slug: prod keeps its own ids, so read the prod rows back by slug.
const prodStores = await api.get<StoreResponse[]>(`${projPath}/stores${prodQ}`);
const prodStore = prodStores.find((s) => s.data?.slug === storeSlug || s.name === 'Starter Shop');
const prodStore = prodStores.find((s) => s.slug === storeSlug);
if (!prodStore) {
throw new Error(`promoted store ${storeSlug} was not found in ${runtimeEnv}`);
}
const prodPaidOffer = prodStore.offers?.find((o) => o.name === 'Gold Pack');
if (!prodPaidOffer?.id) {
throw new Error('promoted paid offer did not return an id');
const prodPaidOffer = prodStore.offers?.find((o) => o.slug === paidOfferSlug);
if (!prodPaidOffer?.slug) {
throw new Error('promoted paid offer did not return a slug');
}
const prodRewardItemId = prodPaidOffer.contents?.[0]?.itemId;
if (!prodRewardItemId) {
@@ -261,25 +267,25 @@ export async function runSeed(
}
const prodQuests = await api.get<QuestResponse[]>(`${projPath}/quests${prodQ}`);
const prodQuest = prodQuests.find((q) => q.name === questName);
if (!prodQuest?.id) {
throw new Error(`promoted quest ${questName} was not found in ${runtimeEnv}`);
const prodQuest = prodQuests.find((qq) => qq.slug === questSlug);
if (!prodQuest?.slug) {
throw new Error(`promoted quest ${questSlug} was not found in ${runtimeEnv}`);
}
const prodQuestMetric = prodQuest.objectives?.find((o) => o.id === questObjectiveId)?.metric;
if (!prodQuestMetric) {
throw new Error(`promoted quest ${questName} did not return metric ${questObjectiveId}`);
throw new Error(`promoted quest ${questSlug} did not return metric ${questObjectiveId}`);
}
const prodQuestRewardItemId = prodQuest.rewards?.[0]?.itemId;
if (!prodQuestRewardItemId) {
throw new Error(`promoted quest ${questName} did not return reward item id`);
throw new Error(`promoted quest ${questSlug} did not return reward item id`);
}
const prodScenarios = await api.get<Array<{ id: string; name: string }>>(
const prodScenarios = await api.get<Array<{ id: string; slug: string; name: string }>>(
`${projPath}/scenarios${prodQ}`,
);
const prodScenario = prodScenarios.find((s) => s.name === 'Onboarding');
if (!prodScenario?.id) {
throw new Error(`promoted scenario Onboarding was not found in ${runtimeEnv}`);
const prodScenario = prodScenarios.find((s) => s.slug === scenarioSlug);
if (!prodScenario?.slug) {
throw new Error(`promoted scenario ${scenarioSlug} was not found in ${runtimeEnv}`);
}
return {
@@ -296,14 +302,14 @@ export async function runSeed(
slug: storeSlug,
freeOfferName: 'Welcome Gift',
paidOfferName: 'Gold Pack',
paidOfferId: prodPaidOffer.id,
paidOfferSlug: prodPaidOffer.slug,
paidPrice: { currency, amount: 100 },
paidMaxPurchases: 2,
grantedItemName: 'Gold Coin',
paidGrantAmount: 50,
},
quest: {
id: prodQuest.id,
slug: prodQuest.slug,
name: questName,
objectiveId: questObjectiveId,
metric: prodQuestMetric,
@@ -321,7 +327,7 @@ export async function runSeed(
shopLayout: { cols: 3 },
spawnRateOverride: 3.0,
},
scenario: { id: prodScenario.id, event: scenarioEvent },
scenario: { slug: prodScenario.slug, event: scenarioEvent },
};
}
+3 -3
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@@ -16,14 +16,14 @@ export interface SeedArtifact {
slug: string;
freeOfferName: string;
paidOfferName: string;
paidOfferId: string;
paidOfferSlug: string;
paidPrice: { currency: string; amount: number };
paidMaxPurchases: number;
grantedItemName: string;
paidGrantAmount: number;
};
quest: {
id: string;
slug: string;
name: string;
objectiveId: string;
metric: string;
@@ -42,5 +42,5 @@ export interface SeedArtifact {
/** spawn_rate value the scenario's remote_config_override applies. */
spawnRateOverride: number;
};
scenario: { id: string; event: string };
scenario: { slug: string; event: string };
}
+1 -1
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@@ -64,7 +64,7 @@ describe('e2e-prod: purchase (wallet/inventory/limits)', () => {
// 3. Inventory credited (verified via admin player details).
const details = await api.get<AdminPlayerDetails>(
`/platform/v1/projects/${artifact.projectId}/players/${playerId}`,
`/platform/v1/projects/${artifact.projectId}/players/${playerId}?environment=${artifact.environment}`,
);
const inv = details.inventory?.find((i) => i.slug === artifact.item.id);
expect(Number(inv?.amount)).toBe(artifact.store.paidGrantAmount);
+8 -8
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@@ -24,7 +24,7 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
stores: [{
slug: 'starter',
name: 'Starter',
offers: [{ id: 'pack_1', name: 'Starter Pack' }],
offers: [{ id: 'pack_1', slug: 'pack-1', name: 'Starter Pack' }],
}],
});
gateway.install();
@@ -35,12 +35,12 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
it('purchase crosses the boundary → callback fires and continues the scenario', async () => {
const offerEffect = effect('store', { storeSlug: 'starter', message: 'Buy the starter pack!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'offer',
});
const reward = effect('notification', { message: 'Reward granted: 500 gems!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'reward',
});
@@ -52,7 +52,7 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
let offer: StoreOfferEffect | undefined;
client.effects.onStoreOffer((e) => { offer = e; });
client.effects.onNotification((e) => { messages.push(e.message); });
client.effects.onScenarioCompleted((e) => { completed.push(e.scenarioId); });
client.effects.onScenarioCompleted((e) => { completed.push(e.scenarioSlug); });
const token = (await client.auth.loginWithDevice()).accessToken;
await vi.waitFor(() => expect(offer).toBeDefined());
@@ -61,7 +61,7 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
const callback = gateway.recorded.find((r) => r.path === '/sdk/v1/scenarios/callback');
expect(callback?.body).toEqual({
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
nodeId: 'offer',
handle: 'onPurchase',
runId: 'offer_flow-run',
@@ -75,12 +75,12 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
it('decline posts callback and continues with the server-supplied next effect', async () => {
const offerEffect = effect('store', { storeSlug: 'starter', message: 'Buy the starter pack!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'offer',
});
const consolation = effect('notification', { message: 'Maybe next time!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'consolation',
});
@@ -102,7 +102,7 @@ describe('E2E: boundary nodes (server-side continuation)', () => {
it('a failing callback does not fail or crash the run', async () => {
const offerEffect = effect('store', { storeSlug: 'starter' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'offer',
});
+8 -8
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@@ -18,29 +18,29 @@ function makeClient(): RudderClient {
function offerScenario(now: number) {
const waitIntro = effect('wait', {}, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'wait_intro',
waitDeadline: new Date(now + MINUTE).toISOString(),
});
const offer = effect('store', { storeSlug: 'starter', offerId: 'pack_1', message: 'Limited starter pack!' }, {
scenarioId: 'offer_flow',
const offer = effect('store', { storeSlug: 'starter', offerSlug: 'pack-1', message: 'Limited starter pack!' }, {
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'offer',
});
const waitReminder = effect('wait', {}, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'wait_reminder',
waitDeadline: new Date(now + 2 * MINUTE).toISOString(),
});
const reminder = effect('notification', { message: 'Your offer is still available!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'reminder',
});
const thanks = effect('notification', { message: 'Thanks for your purchase!' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'thanks',
});
@@ -58,7 +58,7 @@ describe('E2E: player offer journey', () => {
stores: [{
slug: 'starter',
name: 'Starter',
offers: [{ id: 'pack_1', name: 'Starter Pack' }],
offers: [{ id: 'pack_1', slug: 'pack-1', name: 'Starter Pack' }],
}],
});
gateway.install();
@@ -139,7 +139,7 @@ describe('E2E: player offer journey', () => {
expect(purchase.success).toBe(true);
expect(gateway.purchases).toEqual([
{ storeSlug: 'starter', offerId: 'pack_1', idempotencyKey: 'idem-key-123', authToken: accessToken },
{ storeSlug: 'starter', offerSlug: 'pack-1', idempotencyKey: 'idem-key-123', authToken: accessToken },
]);
expect(notifications).toHaveLength(1);
+3 -3
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@@ -24,17 +24,17 @@ describe('E2E: pending effects resume after a new login', () => {
stubDeterministicUuid();
vi.useFakeTimers();
gateway = createFakeGateway({
stores: [{ slug: 'starter', name: 'Starter', offers: [{ id: 'pack_1', name: 'Pack' }] }],
stores: [{ slug: 'starter', name: 'Starter', offers: [{ id: 'pack_1', slug: 'pack-1', name: 'Pack' }] }],
});
const now = Date.now();
const wait = effect('wait', {}, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'wait_intro',
waitDeadline: new Date(now + MINUTE).toISOString(),
});
const offer = effect('store', { message: 'Limited starter pack!', storeSlug: 'starter' }, {
scenarioId: 'offer_flow',
scenarioSlug: 'offer_flow',
runId: 'offer_flow-run',
nodeId: 'offer',
});
+7 -7
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@@ -33,8 +33,8 @@ export interface FakeGatewayState {
export interface FakeGateway {
state: FakeGatewayState;
recorded: RecordedRequest[];
purchases: Array<{ storeSlug: string; offerId: string; idempotencyKey: string; authToken: string | null }>;
questClaims: Array<{ questId: string; authToken: string | null }>;
purchases: Array<{ storeSlug: string; offerSlug: string; idempotencyKey: string; authToken: string | null }>;
questClaims: Array<{ questSlug: string; authToken: string | null }>;
install(): void;
onEvent(event: string, ...effects: PendingEffect[]): void;
onCallback(nodeId: string, handle: string, next: PendingEffect | null): void;
@@ -175,7 +175,7 @@ export function createFakeGateway(seed?: Partial<FakeGatewayState>): FakeGateway
const b = body as { idempotencyKey?: string };
purchases.push({
storeSlug: decodeURIComponent(purchaseMatch[1]),
offerId: decodeURIComponent(purchaseMatch[2]),
offerSlug: decodeURIComponent(purchaseMatch[2]),
idempotencyKey: b.idempotencyKey ?? '',
authToken: req.authToken,
});
@@ -192,10 +192,10 @@ export function createFakeGateway(seed?: Partial<FakeGatewayState>): FakeGateway
return json(state.quests);
}
if (method === 'POST' && path === '/sdk/v1/quests/claim') {
const b = body as { questId?: string };
const questId = b.questId ?? '';
questClaims.push({ questId, authToken: req.authToken });
return json(state.questClaims.get(questId) ?? { success: false, error: 'not found' });
const b = body as { questSlug?: string };
const questSlug = b.questSlug ?? '';
questClaims.push({ questSlug, authToken: req.authToken });
return json(state.questClaims.get(questSlug) ?? { success: false, error: 'not found' });
}
if (path === '/sdk/v1/storage') {
+1 -1
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@@ -7,7 +7,7 @@ export function effect(
): PendingEffect {
return {
runId: 'run-1',
scenarioId: 'scenario-1',
scenarioSlug: 'scenario-1',
nodeId: `${type}-1`,
type,
data,