Server-side scenario execution: new Rudder.Core.dll, realtime/planstore glue removed
- Rudder.Core.dll rebuilt from csharp-sdk effects rewrite (96,768 bytes) - Realtime/ adapters, UnityRealtimeTransportFactory, UnityPlanStateStore, UnityPlanScheduler, WebGL jslib and RealtimeUrl config deleted (with .meta) - Scenarios sample rewired to client.Effects; samples login path updated - AGENTS.md/README/CHANGELOG/package docs + agent skill updated; realtime.md skill doc removed
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@@ -3,7 +3,6 @@ namespace RudderSdk.Unity
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public class RudderUnityClientOptions
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{
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public string BaseUrl { get; set; }
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public string RealtimeUrl { get; set; }
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public string ProjectKey { get; set; }
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public int TimeoutSeconds { get; set; } = 10;
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public IUnityKeyValueStore KeyValueStore { get; set; }
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