Server-side scenario execution: new Rudder.Core.dll, realtime/planstore glue removed
- Rudder.Core.dll rebuilt from csharp-sdk effects rewrite (96,768 bytes) - Realtime/ adapters, UnityRealtimeTransportFactory, UnityPlanStateStore, UnityPlanScheduler, WebGL jslib and RealtimeUrl config deleted (with .meta) - Scenarios sample rewired to client.Effects; samples login path updated - AGENTS.md/README/CHANGELOG/package docs + agent skill updated; realtime.md skill doc removed
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@@ -11,9 +11,6 @@ namespace RudderSdk.Unity
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[Tooltip("API base URL, e.g. https://api.rudder.build.")]
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public string BaseUrl = "https://api.rudder.build";
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[Tooltip("Realtime websocket URL. The relay is not deployed yet; set this only once it is.")]
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public string RealtimeUrl = "wss://api.rudder.build/api/realtime/ws";
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[Tooltip("HTTP request timeout in seconds.")]
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[Min(1)]
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public int TimeoutSeconds = 10;
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