Server-side scenario execution: new Rudder.Core.dll, realtime/planstore glue removed

- Rudder.Core.dll rebuilt from csharp-sdk effects rewrite (96,768 bytes)
- Realtime/ adapters, UnityRealtimeTransportFactory, UnityPlanStateStore,
  UnityPlanScheduler, WebGL jslib and RealtimeUrl config deleted (with .meta)
- Scenarios sample rewired to client.Effects; samples login path updated
- AGENTS.md/README/CHANGELOG/package docs + agent skill updated; realtime.md skill doc removed
This commit is contained in:
edmand46
2026-09-04 14:23:38 +03:00
parent 22805173eb
commit 6d115f158e
71 changed files with 3338 additions and 1034 deletions
+10 -3
View File
@@ -1,8 +1,8 @@
{
"name": "rudder.sdk",
"version": "0.3.0",
"version": "0.4.0",
"displayName": "Rudder SDK",
"description": "LiveOps SDK for Unity — player auth, remote config, stores, inventory, leaderboards, scenarios, realtime.",
"description": "LiveOps SDK for Unity — player auth, remote config, stores, inventory, leaderboards, scenarios.",
"unity": "6000.0",
"author": {
"name": "Rudder",
@@ -15,5 +15,12 @@
"documentationUrl": "https://app.rudder.build",
"publishConfig": {
"registry": "https://hub.rudder.build/api/packages/rudder/npm/"
}
},
"samples": [
{
"displayName": "Feature Samples",
"description": "Small scenes that show one Rudder API each: authentication, remote config, storage, stores and inventory, leaderboards, and scenarios.",
"path": "Samples~"
}
]
}