Initial commit
This commit is contained in:
@@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace LiveOpsExamples
|
||||
{
|
||||
/// <summary>
|
||||
/// A collectible snack. Bobs gently (sine, 0.08 world units amplitude, 650 ms
|
||||
/// half-period — mirrors the Phaser yoyo tween) and raises <see cref="Collected"/>
|
||||
/// when the player overlaps its trigger, then destroys itself.
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(SpriteRenderer))]
|
||||
public class Snack : MonoBehaviour
|
||||
{
|
||||
private const float BobAmplitude = 0.08f;
|
||||
private const float BobHalfPeriodSeconds = 0.65f;
|
||||
|
||||
public SpriteRenderer Player { get; set; }
|
||||
|
||||
public event Action<Snack> Collected;
|
||||
|
||||
private Vector3 _basePosition;
|
||||
private float _elapsed;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_basePosition = transform.position;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
_elapsed += Time.deltaTime;
|
||||
var offset = Mathf.Sin(_elapsed * Mathf.PI / BobHalfPeriodSeconds) * BobAmplitude;
|
||||
transform.position = _basePosition + new Vector3(0f, offset, 0f);
|
||||
}
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D other)
|
||||
{
|
||||
if (Player == null || other.gameObject != Player.gameObject)
|
||||
return;
|
||||
|
||||
Collected?.Invoke(this);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user