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using UnityEngine;
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using UnityEngine.UIElements;
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namespace LiveOpsExamples
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{
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public class LogRowView
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{
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private readonly Label _timeLabel;
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private readonly Label _tagLabel;
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private readonly Label _messageLabel;
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private readonly Label _detailLabel;
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public LogRowView(VisualElement root)
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{
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_timeLabel = root.Q<Label>("log-time");
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_tagLabel = root.Q<Label>("log-tag");
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_messageLabel = root.Q<Label>("log-message");
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_detailLabel = root.Q<Label>("log-detail");
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}
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public void Set(string time, string tag, Color tagColor, string message, string detail)
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{
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_timeLabel.text = time;
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_tagLabel.text = tag;
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_tagLabel.style.color = tagColor;
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_tagLabel.style.backgroundColor = new Color(tagColor.r, tagColor.g, tagColor.b, 0.18f);
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_messageLabel.text = message;
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_detailLabel.text = detail;
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}
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}
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}
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