Initial commit

This commit is contained in:
rudder
2026-08-12 14:03:44 +03:00
commit 9a7b4a57dc
304 changed files with 82311 additions and 0 deletions
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fileFormatVersion: 2
guid: da41148b575cc423dbe6d514b5cb9a88
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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namespace RudderSdk.Unity
{
public interface IUnityKeyValueStore
{
string GetString(string key);
void SetString(string key, string value);
void DeleteKey(string key);
void Save();
}
}
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fileFormatVersion: 2
guid: e6b223b25f3c9492b8f0d7d75528a4b2
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using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
public interface IUnityLoggerSink
{
void Log(RudderLogLevel level, string message);
}
}
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fileFormatVersion: 2
guid: ec59e2140dfdd453ca968c21c67f6554
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using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace RudderSdk.Unity
{
public interface IUnityRequestExecutor
{
Task<string> SendAsync(
string method,
string url,
string body,
IReadOnlyDictionary<string, string> headers,
CancellationToken cancellationToken = default);
}
}
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fileFormatVersion: 2
guid: e634b1eed56bc4eb4afce1f4558623a5
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using System;
namespace RudderSdk.Unity
{
internal sealed class UnityRequestException : Exception
{
public int StatusCode { get; }
public string ResponseBody { get; }
public UnityRequestException(int statusCode, string responseBody, string message)
: base(message)
{
StatusCode = statusCode;
ResponseBody = responseBody;
}
}
}
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fileFormatVersion: 2
guid: f76d30c3864c428cbc217d51ea84c224
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using System;
using System.Threading;
using UnityEngine;
namespace RudderSdk.Unity
{
public sealed class PlayerPrefsUnityKeyValueStore : IUnityKeyValueStore
{
private readonly SynchronizationContext _unityContext;
private readonly int _mainThreadId;
public PlayerPrefsUnityKeyValueStore()
{
_unityContext = SynchronizationContext.Current;
_mainThreadId = Thread.CurrentThread.ManagedThreadId;
}
public string GetString(string key)
{
return RunOnMainThread(() =>
{
var value = PlayerPrefs.GetString(key, string.Empty);
return string.IsNullOrEmpty(value) ? null : value;
});
}
public void SetString(string key, string value)
{
RunOnMainThread(() => PlayerPrefs.SetString(key, value));
}
public void DeleteKey(string key)
{
RunOnMainThread(() => PlayerPrefs.DeleteKey(key));
}
public void Save()
{
RunOnMainThread(PlayerPrefs.Save);
}
private void RunOnMainThread(Action action)
{
RunOnMainThread(() =>
{
action();
return true;
});
}
private T RunOnMainThread<T>(Func<T> action)
{
if (Thread.CurrentThread.ManagedThreadId == _mainThreadId || _unityContext == null)
return action();
T result = default;
Exception captured = null;
using (var completed = new ManualResetEventSlim(false))
{
_unityContext.Post(_ =>
{
try
{
result = action();
}
catch (Exception ex)
{
captured = ex;
}
finally
{
completed.Set();
}
}, null);
completed.Wait();
}
if (captured != null)
throw captured;
return result;
}
}
}
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fileFormatVersion: 2
guid: ac69b887beaca42f285a77a665f01fe5
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using RudderSdk.Core;
namespace RudderSdk.Unity
{
public static class RudderUnityClientFactory
{
public static RudderClient Create(RudderUnityClientOptions options)
{
var executor = options.RequestExecutor ?? new UnityWebRequestExecutor(options.TimeoutSeconds);
var clientOptions = new RudderClientOptions
{
BaseUrl = options.BaseUrl,
RealtimeUrl = options.RealtimeUrl,
ProjectKey = options.ProjectKey,
Logger = new UnityLoggerAdapter(options.LoggerSink ?? new UnityDebugLoggerSink()),
Transport = new UnityTransportAdapter(options.BaseUrl, executor),
UploadTransport = new UnityUploadTransport(options.TimeoutSeconds),
TokenStore = new UnityTokenStoreAdapter(options.KeyValueStore),
DeviceIdProvider = new UnityDeviceIdProvider(),
Clock = new UnityClock(),
PlanStateStore = new UnityPlanStateStore(options.KeyValueStore),
Scheduler = new UnityPlanScheduler(),
RealtimeTransportFactory = new UnityRealtimeTransportFactory()
};
return new RudderClient(clientOptions);
}
}
}
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fileFormatVersion: 2
guid: 68a7c35de38af47bead080881b0c6838
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namespace RudderSdk.Unity
{
public class RudderUnityClientOptions
{
public string BaseUrl { get; set; }
public string RealtimeUrl { get; set; }
public string ProjectKey { get; set; }
public int TimeoutSeconds { get; set; } = 10;
public IUnityKeyValueStore KeyValueStore { get; set; }
public IUnityRequestExecutor RequestExecutor { get; set; }
public IUnityLoggerSink LoggerSink { get; set; }
}
}
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fileFormatVersion: 2
guid: ac789e74241fd4763bf08271729f15fa
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using System;
using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityClock : IClock
{
public DateTimeOffset UtcNow => DateTimeOffset.UtcNow;
}
}
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fileFormatVersion: 2
guid: aeb86d121ee7e4310be96a604cffa692
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using RudderSdk.Core.Abstractions;
using UnityEngine;
namespace RudderSdk.Unity
{
public sealed class UnityDebugLoggerSink : IUnityLoggerSink
{
public void Log(RudderLogLevel level, string message)
{
switch (level)
{
case RudderLogLevel.Warning:
Debug.LogWarning("[Rudder] " + message);
break;
case RudderLogLevel.Error:
Debug.LogError("[Rudder] " + message);
break;
default:
Debug.Log("[Rudder] " + message);
break;
}
}
}
}
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fileFormatVersion: 2
guid: b30348f9b01a04e4c90e8ba3a06da65b
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using System;
using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityDeviceIdProvider : IDeviceIdProvider
{
public string DeviceId => SystemInfoHelper.GetDeviceId();
}
internal static class SystemInfoHelper
{
private static string _cachedDeviceId;
public static string GetDeviceId()
{
if (_cachedDeviceId != null) return _cachedDeviceId;
_cachedDeviceId = UnityEngine.PlayerPrefs.GetString("rudder_device_id", null);
if (string.IsNullOrEmpty(_cachedDeviceId))
{
_cachedDeviceId = Guid.NewGuid().ToString("N");
UnityEngine.PlayerPrefs.SetString("rudder_device_id", _cachedDeviceId);
UnityEngine.PlayerPrefs.Save();
}
return _cachedDeviceId;
}
}
}
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fileFormatVersion: 2
guid: b3555b2a84c5b4e0d80113f1af9c47b0
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using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityLoggerAdapter : IRudderLogger
{
private readonly IUnityLoggerSink _sink;
public UnityLoggerAdapter(IUnityLoggerSink sink) => _sink = sink;
public void Log(RudderLogLevel level, string message) => _sink.Log(level, message);
}
}
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fileFormatVersion: 2
guid: e38911c13bcb54553a58bbda0fb20f1f
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using System;
using System.Threading;
using System.Threading.Tasks;
using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityPlanScheduler : IPlanScheduler
{
public Task ScheduleAsync(TimeSpan delay, CancellationToken cancellationToken = default)
{
return Task.Delay(delay, cancellationToken);
}
}
}
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fileFormatVersion: 2
guid: f4f8e4e8237be445c96672d96294c6c7
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using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityPlanStateStore : IPlanStateStore
{
private const string KEY = "liveops_plan_runner_state";
private readonly IUnityKeyValueStore _store;
public UnityPlanStateStore(IUnityKeyValueStore store)
{
_store = store;
}
public string State
{
get => _store.GetString(KEY);
set
{
if (string.IsNullOrEmpty(value))
_store.DeleteKey(KEY);
else
_store.SetString(KEY, value);
_store.Save();
}
}
}
}
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fileFormatVersion: 2
guid: 118ea3286be8b4daab53eaf7885507a0
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using System;
using System.Threading;
using System.Threading.Tasks;
using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal sealed class UnityRealtimeTransportFactory : IRealtimeTransportFactory
{
public IRealtimeTransport Create()
{
#if UNITY_WEBGL && !UNITY_EDITOR
return new UnityRealtimeTransport(new JsWebSocketAdapter());
#else
return new UnityRealtimeTransport(new NativeWebSocketAdapter());
#endif
}
}
internal sealed class UnityRealtimeTransport : IRealtimeTransport
{
private readonly IWebSocketAdapter _adapter;
public UnityRealtimeTransport(IWebSocketAdapter adapter)
{
_adapter = adapter;
_adapter.Closed += () => Closed?.Invoke();
_adapter.Received += data => Received?.Invoke(data);
_adapter.ReceivedError += ex => Error?.Invoke(ex);
}
public event Action Closed;
public event Action<ArraySegment<byte>> Received;
public event Action<Exception> Error;
public bool IsConnected => _adapter.IsConnected;
public Task ConnectAsync(Uri uri, TimeSpan timeout, CancellationToken cancellationToken = default)
=> _adapter.ConnectAsync(uri, (int)Math.Ceiling(timeout.TotalSeconds), cancellationToken);
public Task SendAsync(ArraySegment<byte> data, CancellationToken cancellationToken = default)
=> _adapter.SendAsync(data, cancellationToken);
public Task CloseAsync(CancellationToken cancellationToken = default)
=> _adapter.CloseAsync();
public void Update(float deltaTime)
{
}
}
}
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fileFormatVersion: 2
guid: be75d4878806d40648e49338f0ecd508
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using RudderSdk.Core.Abstractions;
namespace RudderSdk.Unity
{
internal class UnityTokenStoreAdapter : ITokenStore
{
private readonly IUnityKeyValueStore _store;
public UnityTokenStoreAdapter(IUnityKeyValueStore store) => _store = store;
public string GetAccessToken() => _store.GetString("liveops_access_token");
public string GetRefreshToken() => _store.GetString("liveops_refresh_token");
public void SaveTokens(string accessToken, string refreshToken)
{
_store.SetString("liveops_access_token", accessToken);
_store.SetString("liveops_refresh_token", refreshToken);
_store.Save();
}
public void Clear()
{
_store.DeleteKey("liveops_access_token");
_store.DeleteKey("liveops_refresh_token");
_store.Save();
}
}
}
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fileFormatVersion: 2
guid: f25169510865d4391b518bb7e8b7a36f
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using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Newtonsoft.Json;
using RudderSdk.Core;
using RudderSdk.Core.Abstractions;
using RudderSdk.Core.Models;
namespace RudderSdk.Unity
{
internal class UnityTransportAdapter : IRudderTransport
{
private readonly string _baseUrl;
private readonly IUnityRequestExecutor _executor;
public UnityTransportAdapter(string baseUrl, IUnityRequestExecutor executor)
{
_baseUrl = baseUrl.TrimEnd('/');
_executor = executor;
}
public async Task<TResponse> SendAsync<TRequest, TResponse>(
string method,
string path,
TRequest request,
string accessToken,
CancellationToken cancellationToken = default)
{
var headers = new Dictionary<string, string>
{
["Content-Type"] = "application/json"
};
if (!string.IsNullOrEmpty(accessToken))
headers["Authorization"] = "Bearer " + accessToken;
var body = request != null ? JsonConvert.SerializeObject(request) : null;
string responseJson;
try
{
responseJson = await _executor.SendAsync(
method, _baseUrl + path, body, headers, cancellationToken).ConfigureAwait(false);
}
catch (UnityRequestException exception)
{
throw MapError(exception);
}
if (string.IsNullOrEmpty(responseJson))
return default;
return JsonConvert.DeserializeObject<TResponse>(responseJson);
}
private static RudderApiException MapError(UnityRequestException exception)
{
string code = null;
string message = null;
string requestId = null;
if (!string.IsNullOrEmpty(exception.ResponseBody))
{
try
{
var error = JsonConvert.DeserializeObject<ErrorResponse>(exception.ResponseBody);
code = error?.Code;
message = error?.Error;
requestId = error?.RequestId;
}
catch (JsonException)
{
}
}
if (string.IsNullOrEmpty(message))
message = exception.Message;
switch (exception.StatusCode)
{
case 401:
return new RudderAuthException(exception.StatusCode, code, message, requestId);
case 404:
return new RudderNotFoundException(exception.StatusCode, code, message, requestId);
case 429:
return new RudderRateLimitException(exception.StatusCode, code, message, requestId);
default:
return new RudderApiException(exception.StatusCode, code, message, requestId);
}
}
}
}
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fileFormatVersion: 2
guid: 05e990dc7adb8430780c5d4652655725
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using System.Threading;
using System.Threading.Tasks;
using RudderSdk.Core;
using RudderSdk.Core.Abstractions;
using UnityEngine.Networking;
namespace RudderSdk.Unity
{
internal sealed class UnityUploadTransport : IUploadTransport
{
private const int DefaultTimeoutSeconds = 10;
private readonly int _timeoutSeconds;
public UnityUploadTransport(int timeoutSeconds = DefaultTimeoutSeconds)
{
_timeoutSeconds = timeoutSeconds > 0 ? timeoutSeconds : DefaultTimeoutSeconds;
}
public async Task PutAsync(string url, byte[] data, string contentType, CancellationToken cancellationToken = default)
{
using (var request = UnityWebRequest.Put(url, data ?? System.Array.Empty<byte>()))
{
if (!string.IsNullOrEmpty(contentType))
request.SetRequestHeader("Content-Type", contentType);
request.timeout = _timeoutSeconds;
var operation = request.SendWebRequest();
var completion = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
operation.completed += _ => completion.TrySetResult(true);
using (cancellationToken.Register(() =>
{
request.Abort();
completion.TrySetCanceled(cancellationToken);
}))
{
await completion.Task.ConfigureAwait(false);
}
if (request.result == UnityWebRequest.Result.ConnectionError)
{
throw new RudderNetworkException(request.error);
}
if (request.result == UnityWebRequest.Result.ProtocolError)
{
throw new RudderApiException(
(int)request.responseCode,
string.Empty,
request.error + ": " + request.downloadHandler?.text);
}
}
}
}
}
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fileFormatVersion: 2
guid: 415e95ebea4594057990efb6707f3ebc
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using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using RudderSdk.Core;
using UnityEngine.Networking;
namespace RudderSdk.Unity
{
public sealed class UnityWebRequestExecutor : IUnityRequestExecutor
{
private const int DefaultTimeoutSeconds = 10;
private readonly int _timeoutSeconds;
public UnityWebRequestExecutor(int timeoutSeconds = DefaultTimeoutSeconds)
{
_timeoutSeconds = timeoutSeconds > 0 ? timeoutSeconds : DefaultTimeoutSeconds;
}
public async Task<string> SendAsync(
string method,
string url,
string body,
IReadOnlyDictionary<string, string> headers,
CancellationToken cancellationToken = default)
{
using (var request = new UnityWebRequest(url, method))
{
if (!string.IsNullOrEmpty(body))
{
var payload = System.Text.Encoding.UTF8.GetBytes(body);
request.uploadHandler = new UploadHandlerRaw(payload);
}
request.downloadHandler = new DownloadHandlerBuffer();
request.timeout = _timeoutSeconds;
foreach (var header in headers)
{
request.SetRequestHeader(header.Key, header.Value);
}
var operation = request.SendWebRequest();
var completion = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
operation.completed += _ => completion.TrySetResult(true);
using (cancellationToken.Register(() => completion.TrySetCanceled(cancellationToken)))
{
await completion.Task;
}
if (request.result == UnityWebRequest.Result.ConnectionError)
{
throw new RudderNetworkException(request.error);
}
if (request.result == UnityWebRequest.Result.ProtocolError)
{
var responseBody = request.downloadHandler.text;
throw new UnityRequestException(
(int)request.responseCode,
responseBody,
request.error + ": " + responseBody);
}
return request.downloadHandler?.text ?? string.Empty;
}
}
}
}
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fileFormatVersion: 2
guid: 13edd089b45e6405e97a5126b7772c1d