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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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namespace RudderSdk.Unity
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{
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public interface IUnityRequestExecutor
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{
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Task<string> SendAsync(
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string method,
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string url,
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string body,
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IReadOnlyDictionary<string, string> headers,
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CancellationToken cancellationToken = default);
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}
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}
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