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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace RudderSdk.Unity
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{
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/// <summary>
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/// Interface for WebSocket transport adapters used by the realtime transport bridge.
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/// Provides connect, send, close, and main-thread event dispatch for WebSocket connections.
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/// </summary>
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public interface IWebSocketAdapter
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{
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event Action Closed;
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event Action<ArraySegment<byte>> Received;
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event Action<Exception> ReceivedError;
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bool IsConnected { get; }
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bool IsConnecting { get; }
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Task ConnectAsync(Uri uri, int timeoutSeconds, CancellationToken cancellationToken = default);
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Task CloseAsync();
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Task SendAsync(ArraySegment<byte> data, CancellationToken cancellationToken = default);
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}
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}
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