diff --git a/Packages/rudder.sdk/CHANGELOG.md b/Packages/rudder.sdk/CHANGELOG.md index 3c8c515..981339b 100644 --- a/Packages/rudder.sdk/CHANGELOG.md +++ b/Packages/rudder.sdk/CHANGELOG.md @@ -1,8 +1,8 @@ # Changelog -## 0.4.0 +## 1.0.0 -Breaking changes, following the Rudder.Core 0.4.0 rework: +Breaking changes, following the Rudder.Core 1.0.0 rework: - Bundled `Rudder.Core.dll` updated to 0.4.0. The local scenario graph engine is gone. `client.Scenario` is only `TriggerAsync(eventName)`. Pending nodes diff --git a/Packages/rudder.sdk/Runtime/Plugins/Rudder.Core.dll b/Packages/rudder.sdk/Runtime/Plugins/Rudder.Core.dll index 25ee8e0..5475263 100644 Binary files a/Packages/rudder.sdk/Runtime/Plugins/Rudder.Core.dll and b/Packages/rudder.sdk/Runtime/Plugins/Rudder.Core.dll differ diff --git a/Packages/rudder.sdk/package.json b/Packages/rudder.sdk/package.json index 5ff0873..4f09e71 100644 --- a/Packages/rudder.sdk/package.json +++ b/Packages/rudder.sdk/package.json @@ -1,6 +1,6 @@ { "name": "rudder.sdk", - "version": "0.4.0", + "version": "1.0.0", "displayName": "Rudder SDK", "description": "LiveOps SDK for Unity — player auth, remote config, stores, inventory, leaderboards, scenarios.", "unity": "6000.0",