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rudder-unity-sdk/Packages/rudder.sdk/Samples~
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2.0.0: Rudder.Core 2.0.0 DLL, samples and skill docs on slugs and environments
Claude-Session: https://claude.ai/code/session_01SMCvdwDmuxoaqGgvGBLk1V
2026-09-06 22:25:33 +03:00
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Rudder feature samples

Small scenes that show one Rudder API each. Open a scene, assign a RudderConfiguration if the field is empty, press Play.

Scene Shows
Authentication/Authentication.unity Rudder.Initialize, Auth.LoginWithDeviceAsync, Player.GetProfileAsync, Auth.Logout
RemoteConfig/RemoteConfig.unity RemoteConfig.LoadAsync, Get(key, fallback)
Storage/Storage.unity Storage.GetAsync, SaveAsync, DeleteAsync
StoreInventory/StoreInventory.unity Stores.ListAsync, PurchaseAsync, Inventory.GetAsync
Leaderboards/Leaderboards.unity Leaderboards.FindBySlug, SubmitAsync, ListAsync
Scenarios/Scenarios.unity Scenario.TriggerAsync and Effects.OnNotification / Effects.OnStoreOffer / …

Each scene has a Rudder component using Assets/LiveOpsLocal.asset. Login uses the device id owned by the SDK (PlayerPrefs).

Stage data that makes the later scenes interesting is listed in the project README (store cozy-camp-shop, leaderboard cozy-collector-score, scenario events player_login / demo_round_finished).