0.3.0: UGC removed, battlepass context-carrying API, scenario behavior aligned with web SDK, CI publish
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@@ -2,7 +2,7 @@
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.NET client SDK for the Rudder LiveOps platform: authentication, player
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profile, stores, battle pass, quests, leaderboards, inventory, remote config,
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scenarios, storage, UGC and realtime.
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scenarios, storage and realtime.
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- Target framework: `netstandard2.1` (works in Unity, .NET, Xamarin).
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- JSON: Newtonsoft.Json.
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@@ -60,7 +60,6 @@ stack.
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| `RemoteConfig` | `RemoteConfigService` | `LoadAsync`, `Get<T>`, `GetAsync<T>` |
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| `Scenario` | `ScenarioService` | `TriggerAsync`, `RestoreAsync`, `On*` effect events |
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| `Storage` | `StorageService` | `GetAsync`, `ListAllAsync`, `SaveAsync`, `DeleteAsync` |
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| `Ugc` | `UgcService` | `UploadAsync`, `ListAsync`, `ListAllAsync`, `GetDownloadUrlAsync` |
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| `Realtime` | `RealtimeService` | `ConnectAsync`, `DisconnectAsync` |
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## Sessions
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