Release 1.0.0
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# Changelog
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## Unreleased
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## 1.0.0
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Breaking change — major bump. The local scenario engine is replaced by a
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server-driven effects client; the realtime websocket client is removed.
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<AssemblyName>Rudder.Core</AssemblyName>
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<RootNamespace>RudderSdk.Core</RootNamespace>
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<PackageId>Rudder.Core</PackageId>
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<Version>0.4.0</Version>
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<Version>1.0.0</Version>
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<Authors>Rudder</Authors>
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<Description>Rudder LiveOps client SDK for .NET: auth, player, stores, battle pass, quests, leaderboards, inventory, remote config, scenarios and storage.</Description>
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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