Release 1.0.0
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edmand46
2026-09-04 15:37:00 +03:00
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# Changelog # Changelog
## Unreleased ## 1.0.0
Breaking change — major bump. The local scenario engine is replaced by a Breaking change — major bump. The local scenario engine is replaced by a
server-driven effects client; the realtime websocket client is removed. server-driven effects client; the realtime websocket client is removed.
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<AssemblyName>Rudder.Core</AssemblyName> <AssemblyName>Rudder.Core</AssemblyName>
<RootNamespace>RudderSdk.Core</RootNamespace> <RootNamespace>RudderSdk.Core</RootNamespace>
<PackageId>Rudder.Core</PackageId> <PackageId>Rudder.Core</PackageId>
<Version>0.4.0</Version> <Version>1.0.0</Version>
<Authors>Rudder</Authors> <Authors>Rudder</Authors>
<Description>Rudder LiveOps client SDK for .NET: auth, player, stores, battle pass, quests, leaderboards, inventory, remote config, scenarios and storage.</Description> <Description>Rudder LiveOps client SDK for .NET: auth, player, stores, battle pass, quests, leaderboards, inventory, remote config, scenarios and storage.</Description>
<PackageLicenseExpression>MIT</PackageLicenseExpression> <PackageLicenseExpression>MIT</PackageLicenseExpression>