Files
rudder-csharp-sdk/Services/Effects/ScenarioCompletedEffect.cs
T
edmand46 6c590ca520 Server-side scenario execution: effects client replaces local engine
- client.Effects: typed effects + completion methods posting scenario callbacks
- client.Scenario reduced to TriggerAsync
- pending polling via Update() pump: 30s heartbeat + wait-deadline checks
- local engine, plan persistence (IPlanStateStore) and resume removed
- RealtimeService and realtime transports removed (relay never deployed)
- dead IPlanScheduler leftover removed
- models regenerated from openapi (ExecutionPlan/BoundaryNode gone, PendingEffect added)
2026-09-04 14:03:41 +03:00

18 lines
459 B
C#

namespace RudderSdk.Core;
/// <summary>Payload of <see cref="EffectsService.OnScenarioCompleted"/>.</summary>
public sealed class ScenarioCompletedEffect
{
internal ScenarioCompletedEffect(string runId, string scenarioId)
{
RunId = runId;
ScenarioId = scenarioId;
}
/// <summary>Server-issued run id.</summary>
public string RunId { get; }
/// <summary>Scenario id.</summary>
public string ScenarioId { get; }
}