chore(release): @rudder/sdk 0.3.0, read-only client storage
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@@ -9,7 +9,7 @@ Client SDK for web games on the Rudder LiveOps platform. Source of truth: the
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package source and its type declarations (wire types in `src/generated` are
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generated; never edit them by hand).
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0.2.1 covers only the kernel: auth, player, catalog, storage, module calls and
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0.3.0 covers only the kernel: auth, player, catalog, storage, module calls and
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background sync. Game features are installed modules, reached through a
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typed client generated from their manifests. There is no `resources(slug)` and
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no `projectStorage`; game-facing configuration comes from modules such as
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