108 lines
3.4 KiB
TypeScript
108 lines
3.4 KiB
TypeScript
// Test-side helpers: load the seed artifact, build SDK clients against prod, and
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// reach the admin API for wallet grants / player inspection.
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import { RudderClient } from '../../../src/client/RudderClient.js';
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import type { RemoteConfigShape } from '../../../src/state/RemoteConfigState.js';
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import type { TokenStore } from '../../../src/token/TokenStore.js';
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import { createAdminClient, type AdminClient } from './adminClient.js';
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import { readArtifact } from './artifact.js';
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import type { SeedArtifact } from './types.js';
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type RuntimeOptions = {
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loginEvent?: string | null;
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};
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/** Loads the seed artifact; RUDDER_E2E_* env vars override file values. */
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export function loadArtifact(): SeedArtifact {
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const file = readArtifact();
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if (!file) {
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throw new Error(
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'No seed artifact (.e2e-prod.local.json). Run `npm run test:e2e-prod` (globalSetup seeds automatically).',
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);
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}
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return {
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...file,
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baseUrl: process.env.RUDDER_E2E_BASE_URL ?? file.baseUrl,
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projectKey: process.env.RUDDER_E2E_PROJECT_KEY ?? file.projectKey,
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};
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}
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export function createInMemoryTokenStore(): TokenStore {
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let access: string | null = null;
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let refresh: string | null = null;
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return {
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getAccessToken: () => access,
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getRefreshToken: () => refresh,
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saveTokens: (a, r) => {
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access = a;
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refresh = r;
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},
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clear: () => {
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access = null;
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refresh = null;
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},
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};
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}
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/** A client with no auth yet (in-memory tokens, no IndexedDB persistence). */
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export function makeProdClient<TConfig extends RemoteConfigShape = RemoteConfigShape>(
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artifact: SeedArtifact = loadArtifact(),
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runtime: RuntimeOptions = { loginEvent: null },
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): RudderClient<TConfig> {
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return new RudderClient<TConfig>({
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baseUrl: artifact.baseUrl,
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projectKey: artifact.projectKey,
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tokenStore: createInMemoryTokenStore(),
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runtime,
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});
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}
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/** A device-authenticated client. In Node each call mints a fresh player (ephemeral device id). */
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export async function freshPlayer<TConfig extends RemoteConfigShape = RemoteConfigShape>(
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artifact: SeedArtifact = loadArtifact(),
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runtime?: RuntimeOptions,
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): Promise<RudderClient<TConfig>> {
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const client = makeProdClient<TConfig>(artifact, runtime);
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await client.auth.loginWithDevice({ region: 'en', language: 'en' });
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return client;
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}
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/** Admin (operator) API client authenticated with the seeded operator token. */
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export function adminApi(artifact: SeedArtifact = loadArtifact()): AdminClient {
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const api = createAdminClient(artifact.baseUrl);
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api.setToken(artifact.adminToken);
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return api;
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}
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/** Credits a player's wallet through the admin batch endpoint. */
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export async function grantCurrency(
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artifact: SeedArtifact,
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playerId: string,
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currencyCode: string,
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amount: number,
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): Promise<void> {
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await adminApi(artifact).post(
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`/platform/v1/projects/${artifact.projectId}/players/wallet/adjust`,
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{ items: [{ playerId, currencyCode, amount, reason: 'e2e grant' }] },
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);
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}
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const sleep = (ms: number) => new Promise((r) => setTimeout(r, ms));
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/** Retries a read until ok(result) holds — absorbs release/cache reload lag. */
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export async function withReadRetry<T>(
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fn: () => Promise<T>,
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ok: (value: T) => boolean,
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tries = 8,
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gapMs = 1500,
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): Promise<T> {
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let last = await fn();
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if (ok(last)) return last;
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for (let i = 1; i < tries; i++) {
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await sleep(gapMs);
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last = await fn();
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if (ok(last)) return last;
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}
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return last;
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}
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