Files
rudder-js-sdk/test/helpers/plan.ts
T
edmand46 1491b5e357 Server-side scenario execution: thin effects client replaces local engine
- engine/ (DagWalker, sessions, IndexedDbPlanStore) deleted; server owns the graph
- trigger/callback/counter carry PendingEffect; GET /sdk/v1/scenarios/pending polled
  (30s jittered heartbeat paused on hidden tab + wait-deadline timers)
- client.effects public API unchanged (done/buy/dismiss/end/claim/battlepass/quest)
- planStateStore removed; loginEvent kept; reconcile() makes server the source of truth
- generated models regenerated; skills/README/CHANGELOG updated
2026-09-04 14:08:48 +03:00

17 lines
342 B
TypeScript

import type { PendingEffect } from '../../src/generated/scenarios.js';
export function effect(
type: string,
data: Record<string, unknown> = {},
overrides: Partial<PendingEffect> = {},
): PendingEffect {
return {
runId: 'run-1',
scenarioId: 'scenario-1',
nodeId: `${type}-1`,
type,
data,
...overrides,
};
}